![]() ![]() The key to the reserves where Weepers are detained at the Distillery. It can be found in a sealed bottle on a shelf inside the workshop. The key to the cabinet inside the workshop. It can be found on a key rack inside the workshop and next to the door and on the belt of one of the Overseers patrolling with a hound in the Backyard. The key to the workshop in the Backyard of the Office of the High Overseer. It can also be found in a nearby basement accessible through a small window, on a table. It is on the belt of either on one of the Overseers ambushing Overseer Berthold and his sister Elsa near the street access door, or on the lone Overseer patrolling near the gate outside the yard. The key to the Back Yard of the Office of the High Overseer. It can be found on the belt of two guards patrolling around the room. The key to the back of the interrogation room at the Office of the High Overseer. Despite its name, this key does not unlock all doors in the Distillery. It can be found in the Distillery area, on a table near the tracks and next to the Elixir Black Market book, on the table near the building's entrance and on the belt of the guard patrolling in front of it or on a key rack inside the control room. The key to the Distillery's control room and Slackjaw's office in the cellar. It can be found on a key rack next to the pantry's door. It is also on the belt of the guard patrolling the second floor during the second mission. The key can be found on Galvani's desk inside the lab or on a key rack next to the pantry on the first floor during both missions. The key can also be found on a piece of furniture next to the building's entrance during both missions. Benton, during the second mission, or on the belt of one of the Dead Counters on the third floor during the third mission. It can be found on the belt of Galvani's maid, Ms. Galvani's offices during the second mission and the top floor's balcony during the third mission. The key to the storage room on the third floor of Dr. She gives it after asking Corvo to take care of her "gentlemen callers". The key to the front door of Granny Rags' house in the Distillery District. It can be found on the table upstairs inside the workshop. The key to the workshop at the Hound Pits Pub. It cannot be normally obtained during the game, though a glitch detailed in the trivia section below will grant it. The key to the Hound Pits outside the pub. It can be found on a bookshelf in Havelock's room, behind the door. Havelock's bedroom is not locked, meaning this key is not actually required. It is on Lydia's belt, but can only be pickpocketed before she detects Corvo in the mission Dishonored. The key to Havelock's bedroom at the Hound Pits Pub. It can be found with the equipment delivered to Corvo by the Loyalists. It is on the belt of one of the guards patrolling the yard. It is on the belt of the guard patrolling the walkway outside the yard. It cannot be found during the mission, but the door will be unlocked once Corvo reaches the hallway through the yard. The key is under the bread served to him, placed there by Watch Officer Thorpe at the behest of the Loyalists. The key to Corvo's cell at Coldridge Prison. ![]()
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